﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace PuyoNeuron
{
    public interface IUIElement
    {
        void OnExit();
        void OnEnter();
        void OnClick(Vector2 pLocation);
        void OnRelease(Vector2 pLocation);

        Vector2 TopLeft { get; set; }
        Vector2 Size { get; set; }
        bool Dispose { get; set; }
    }
}
